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89 Game Reviews

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OMG THIS WAS SO HARD!!!111!!!!

Well, unlike some others, I will say that the graphics were decent. I've encountered worse for games of this type, but that doesn't mean that the game is horrid. The transitions though I found way too slow. Even my C64 was faster. I am also deducting some points though for the obvious referencing, which was made so blatant that it made the game feel uninspired. Still though, it is funny and the endings did make something that was mediocre at best.

Incomplete

I love your games Inka, but this one seems to be incomplete. From a walkthrough, there is supposed to be a stick to get the ent to attack the orc, but it's not there in this one. Please look into this. Other than that, it would be the same old fun as usual

Please don't be the final game!

Great as always. Excellent pop culture references and shows that you guys do know about your cartoon characters. Graphics are fun as always and I liked the change of music when at Spongebob's stage. Only had a couple of times I needed a walkthrough, but not much. I hope to see more of these.

Fun but has issues

It's a sequel to the most time-wasting thing on the internet and I love it as always. The graphics, the gameplay, the music, the...hamsters...But there is only one issue I have at it is that I cannot save anything on local disk! I'm not interested in signing up for anything. Aside from that, it's fun as always.

My god. You've set the bar high for the others working with their first stencyl flash. And for a first game, I give 5 stars and a hug. There's little wrong with it.

The graphics are stunning. The use of the blacks and washout give it that calm but lonely feel to it, which I like.

The gameplay is good. Some typical platforming aspects, but the mix of orb shooting, character switching, and puzzle solving is something I don't see all that often.

And then the music. Generally, I tend to mute music in most games I try so to substitute my own tracks, but the music here is absolutely amazing. I could listen to it all day.

Wonderful game and would love, love, LOVE to see more from you. Now if you excuse me, I have to not sleep for a week so to improve my first stencyl game...lol.

Frozennnn responds:

hey ! thank you very much yes was the first time i use stencyl, thanks for the feedback next game we make toghether n.n

Better than the American Chopper Version!

While the concept of color popping isn't new, it has its own charm. The graphics and story are cute and the music is fitting. Of course, like any puzzle game, it is addicting as always.

myplayyard responds:

Thank you :-)

Tis very strange indeed.

I thought at first it was going to be a small little RPG. Something reminding of a smaller version of Final Fantasy or Zelda. I blame the graphics and the music which set the tone very nicely. When it came to the odd twist though, it did leave me confused. It is a very interesting and thought provoking experience. I was just hoping for a little more.

Well, I will give you credit. At least it's playable and it's better than a chocobreak game or a very crappy platformer. Still though it could use some refining. First off is the graphics. Now they're basic, which is alright, but you should have been able to create your own diamonds instead of resorting to the default image used for active object. Next is sound, or lack there of. I know there are issues with TGF2 and sound since the files can take up so much space, but even a basic tune or some sound effects would spice things up. Finally are the enemies. It might be just a gripe from me, but the enemies move too fast (either that or the protagonist does) and the hit detection is awful. I didn't even touch him and I had to restart. What I would suggest for here is a possible health system or a rework of the enemies and/or speed.

You have potential. For at least being something that could be considered a game and for at least being unique compared to some other TGF2 games that people try to pass through, you get 2 stars from me. Do hope to see more from you.

A horrible use with TGF2

I am sorry, but this gives a bad name to The Games Factory 2. It's not even a game and barely a demo. The controls work, sure, but the enemies move too fast, there's no instructions on how to play or what you are doing, and it's literally broken with no respawn. This is what one would consider learning the basics of controls without checking to see how to work commands. Not a game at all.

A first flash game that is actually worth playing?

Well, actually, there are many, but the majority of ones that I have come across in the Hop and Bop style are generally crude drawings and with no thought about gameplay put into them. Super busy enemies and with jumping so bad that it feels like you force it.

This game, on the other hand, is incomplete and yet more playable and more enjoyable than many completed first flash games I have come across. I love the music and while the graphics are simple, they are nice and clean looking and have a charm to them.

The controls were something I had to adjust to, especially the noClip, but somehow it was enjoyable. They did make some parts of the game frustrating, but as with any game, I figured out how to avoid the obstacles using the jumps and whatnot.

As an incomplete game, it is a four star runner. Some features I suggest are a level restart button along with the level select features and some parts with more clever ways of using noClip, as opposed to random spots that use it. Stay classy and I hope to see more from you.

MisterPointless responds:

Thanks! I also do think that I didn't use the noClipping "feature" to it's fullest extent. I should use it a little more cleverly. I also have a level restart button, but for reasons unknown I deleted it, lol.

Still a blammer and protector, but have now tried making my own games. Oh boy...

Female

Somewhere up in north

Joined on 5/25/10

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